For anyone who’s interested, this is the list of works currently cited in my dissertation project. These are in MLA format.

Adorno, Theodor W., and Max Horkheimer. “The Culture Industry: Enlightenment as Mass Deception.” The Consumer Society Reader. Ed. Juliet B. Schor and Douglas B. Holt. New York: The New Press, 2000. 3-19. Print.

Altman, Irwin, and Mary Gauvain. “A Cross-Cultural and Dialectic Analysis of Homes.” Spatial Representation and Behavior across the Life Span: Theory and Application. Ed. Lynn S. Liben, Arthur H. Patterson, and Nora Newcombe. New York: Academic P, 1981. 283-320. Print.

Alty, James L. “Multimedia and Process Control Interfaces: Signals or Noise?” Transactions of the Institute of Measurement and Control 21.4/5 (1999): 181-90. Print.

Anders, Peter. Envisioning Cyberspace: Designing 3D Electronic Spaces. New York: McGraw-Hill, 1999. Print.

Araki, Marci, and Saul Carliner. “What the Literature Says about Using Game Worlds and Social Worlds in Cyberspace for Communicating Technical and Educational Content.” Technical Communication 55.3 (Aug. 2008): 251-60. Print.

Avatar. Dir. James Cameron. Perf. Sam Worthington, Zoë Saldana, Stephen Lang, Michelle Rodriguez, and Sigourney Weaver. 2009. Twentieth Century Fox, 2010. DVD.

Bachelard, Gaston. The Poetics of Space. 1958. Trans. Maria Jolas. Boston: Beacon, 1994. Print.

Bailenson, Jeremy N., Andrew C. Beall, Jack Loomis, Jim Blascovich, and Matthew Turk. “Transformed Social Interaction: Decoupling Representation from Behavior and Form in Collaborative Virtual Environments.” Presence: Teleoperators & Virtual Environments 13.4 (Aug. 2004): 428-41. Print.

Bardzell, Shaowen, and William Odom. “The Experience of Embodied Space in Virtual Worlds: An Ethnography of a Second Life Community.” Space and Culture 11.3 (Aug. 2008): 239-59. Print.

Barthes, Roland. Image, Music, Text. Trans. S. Heath. New York: Hill and Wang, 1977. Print.

Bartle, Richard A. Designing Virtual Worlds. Indianapolis: New Riders, 2004. Print.

Baudrillard, Jean. “The Ideological Genesis of Needs.” The Consumer Society Reader. Ed. Juliet B. Schor and Douglas B. Holt. New York: The New Press, 2000. 57-80. Print.

—. The Perfect Crime. London: Verso, 1996. Print.

Benjamin, Walter. The Work of Art in the Age of Its Technological Reproducibility. Cambridge: Belknap (Harvard UP), 2008. Print.

Berger, Arthur Asa. Media and Communication Research Methods: An Introduction to Qualitative and Quantitative Approaches. Thousand Oaks: Sage, 2000. Print.

Bianchi, Cinzia, and Manuela Gieri. “Eco’s Semiotic Theory.” New Essays on Umberto Eco. Ed. Peter Bondanella. Cambridge: Cambridge UP, 2009. 17-33. Print.

Bimber, Oliver, and Ramesh Raskar. Spatial Augmented Reality: Merging Real and Virtual Worlds. Wellesley: A K Peters, 2005. Print.

Blocker, H. Gene. “The Truth about Fictional Entities.” Philosophical Quarterly 24.94 (Jan. 1974): 27-36. Print.

Boellstorff, Tom. Coming of Age in Second Life: An Anthropologist Explores the Virtually Human. Princeton: Princeton UP, 2008. Print.

Bones. Perf. Emily Deschanel, David Boreanaz. Fox, 2005-present. Netflix. Web. 27 October 2011.

Brenner, Susan W. “Is There Such a Thing as ‘Virtual Crime’?Boalt Journal of Criminal Law 4 (June 2001). Web. 25 Jan. 2010.

Bronack, Stephen C., Amy L. Cheney, Richard E. Riedl, and John H. Tashner. “Designing Virtual Worlds to Facilitate Meaningful Communication: Issues, Considerations, and Lessons Learned.” Technical Communication 55.3 (Aug. 2008): 261-69. Print.

Bukowski, Crystyle. “When It Rains, It Pours. More on ‘Fatism’ in Second Life(TM).” Pudge: Fashion Update Blog. 4 June 2008. Web. 16 Mar. 2009.

Carlson, John R., and Robert W. Zmud. “Channel Expansion Theory and the Experiential Nature of Media Richness Perceptions.” Academy of Management Journal 42.2 (1999): 153-70. Print.

Crang, Mike, Phil Crang, and Jon May, eds. Virtual Geographies: Bodies, Space, and Relations. New York: Routledge, 1999. Print.

Cuba, Lee, and David M. Hummon. “A Place to Call Home: Identification with Dwelling, Community, and Region.” The Sociological Quarterly 34.1 (Spring 1993): 111-31. Print.

Daft, Richard L., and Robert H. Lengel. “Information Richness: A New Approach to Managerial Behavior and Organization Design.” Research in Organizational Behavior. Ed. B.M. Staw and L.L. Cummings. Vol. 6. Greenwich: Jai P, 1984. 191-233. Print.

Damer, Bruce. Avatars!: Exploring and Building Virtual Worlds on the Internet. Berkeley: Peachpit, 1998. Print.

Davidson, Cathy N., and David Theo Goldberg. “A Manifesto for the Humanities in a Technological Age.” The Chronicle of Higher Education 13 Feb. 2004: B7. John Hope Franklin Center. Web. 11 May 2009.

Derrida, Jacques. Dissemination. Chicago: U of Chicago P, 1981. Print.

—. Specters of Marx: The Work of Mourning, the State of Debt, and the New International. London: Routledge, 1994. Print.

Dibbell, Julian. “A Rape in Cyberspace (Or Tinysociety, and How to Make One).” Scribble, Scribble, Scribble. 1998. Web.

Doel, Marcus A., and David B. Clarke. “Virtual Worlds: Simulation, Suppletion, S(ed)uction and Simulacra.” Virtual Geographies: Bodies, Space and Relations. Ed. Mike Crang, Phil Crang, and Jon May. New York: Routledge, 1999. 261-83. Print.

Doležel, Lubomir. Heterocosmica: Fiction and Possible Worlds. Baltimore: Johns Hopkins P, 1998. Print.

Donnellan, Keith. “Reference and Definite Descriptions.” Philosophical Review 75.3 (July 1966): 281-304. Print.

Emerson, Robert M., Rachel I. Fretz, and Linda L. Shaw. Writing Ethnographic Fieldnotes. Chicago: U of Chicago P, 1995. Print.

Exam. Dir. Stuart Hazeldine. Perf. Adar Beck, Gemma Chan, Nathalie Cox. 2009. MPI Home Video, 2010. DVD.

Falk, John H., John J. Koran, Jr., Lynn D. Dierking, and Lewis Dreblow. “Predicting Visitor Behavior.” Curator: The Museum Journal 28.4 (Dec. 1985): 249-58. Print.

Farina, Koz [Kosso]. 2006. Web.

Feldman, Elliot. “Real Crime in Virtual Worlds.” Associated Content. Associated Content, Inc., 1 Aug. 2007. Web. 25 Jan. 2010.

Feldon, David, and Yasmin Kafai. “Mixed Methods for Mixed Reality: Understanding Users’ Avatar Activities in Virtual Worlds.” Educational Technology Research & Development 56.5/6 (Oct. 2008): 575-93. Print.

Felsenthal, Kim D. “Finding Identity in a Collective Transcape: A Look inside Transy House.” Queer Space: Centres and Peripheries: Conference Proceedings. University of Technology, Sydney, 2007. Web.

Ferriss, Lucy. “I’m Relatable, You’re Relatable.” The Chronicle of Higher Education. 26 Aug. 2011. Web.

Fraser, Mark W., Jack M. Richman, and Maeda J. Galinsky. “Risk, Protection, and Resilience: Toward a Conceptual Framework for Social Work Practice.” Social Work Research 23.3 (Sep. 1999): 131-43. Print.

Gaines, Elliot. “Communication and the Semiotics of Space.” Journal of Creative Communications 1.2 (2006): 173-81. Print.

Geertz, Clifford. “Art as a Cultural System.” MLN 91.6 (Dec. 1976): 1473-99. Print.

Gordon, Eric. “The Geography of Virtual Worlds: An Introduction.” Space and Culture 11.3 (2008): 200-03. Print.

Gordon, Eric, and Gene Koo. “Placeworlds: Using Virtual Worlds to Foster Civic Engagement.” Space and Culture 11.3 (2008): 204-21. Print.

Greeno, James G. “Gibson’s Affordances.” Psychological Review 101.2 (1994): 336-42. Print.

Hayles, N. Katherine. “The Illusion of Autonomy and the Fact of Recursivity: Virtual Ecologies, Entertainment, and Infinite Jest.” New Literary History 30.3 (Summer 1999): 675-97. Print.

Hax, Huckleberry. AFK. N.p.:, 2008. Print.

Hayot, Eric, and Edward Wesp. “Towards a Critical Aesthetic of Virtual-World Geographies.” Game Studies 9.1 (Apr. 2009). Web. 19 Jan. 2010.

Heim, Michael. Virtual Realism. New York: Oxford UP, 1998.

Holbrook, Morris B. “Seven Routes to Facilitating the Semiological Interpretation of Consumption Symbolism and Marketing Imagery in Works of Art: Some Tips for Wildcats.” Advances in Consumer Research 16.1 (1989): 420-25. Print.

Huxley, Thomas Henry. “Government: Anarchy or Regimentation.” Method and Result: Collected Essays Part One. Macmillan, 1893. Whitefish: Kessinger Pub, 2004. 383-430. Print.

IMAX. IMAX Corporation. 2010. Web. 18 Jan. 2010.

Inwagen, Peter van. “Creatures of Fiction.” American Philosophical Quarterly 14.4 (Oct. 1977): 299-308. Print.

Iser, Wolfgang. How to Do Theory. Malden: Blackwell, 2006. Print.

James, William. “What Pragmatism Means.” Pragmatism: A New Name for Some Old Ways of Thinking. New York: Longman Green, 1907. 17-32. The Mead Project. Web. 20 Jan. 2010.

Johnson, David R. “How Online Games May Change the Law and Legally Significant Institutions.” New York Law School Law Review 49.1 (2004): 51-62. Web. 25 Jan. 2010.

Jones, Donald E. “I, Avatar: Constructions of Self and Place in Second Life and the Technological Imagination.” Georgetown University’s Journal of Communications, Culture and Technology 6 (2006): 1-32. Web.

Jones, Steven E. “Second Life, Video Games, and the Social Text.” PMLA 124.1 (Jan. 2009): 264-72. Print.

Kahai, Surinder Singh, Elizabeth Carroll, and Rebecca Jestice. “Team Collaboration in Virtual Worlds.” Database for Advances in Information Systems. 1 Nov. 2007. Web. 16 Mar. 2009.

Kirby, Carrie. “Avatars, Attorneys in New World of Virtual Law.” San Francisco Chronicle 27 Apr. 2009: C1. SFGate. Web. 22 Jan. 2010.

Klein, Jonathan. “Photos That Changed the World.” TED., Feb. 2010. Web.

Lammers, John C., and Dean H. Krikorian. “Theoretical Extension and Operationalization of the Bona Fide Group Construct with an Application to Surgical Teams.” Journal of Applied Communication Research 25 (1997): 17-38. Print.

Lammes, Sybille. “Spatial Regimes of the Digital Playground: Cultural Functions of Spatial Practices in Computer Games.” Space and Culture 11.3 (2008): 260-72. Print.

Lange, Patricia G. “Terminological Obfuscation in Online Research.” Handbook of Computer Mediated Communication. Ed. Sigrid Kelsey and Kirk St. Amant. Hershey: IGI Global, 2008. 436-50. Print.

LeGrand, Providence. “The Central Gallery: Visitor Orientation at the Florida Museum of Natural History.” MA Thesis. University of Florida, 2005.

Lehdonvirta, Vili. Virtual Consumption. Diss. University of Turku, 2009. Turku: Uniprint, 2009. Web. 6 Jan. 2010.

Lennard, Suzanne H. Crowhurst, and Henry L. Lennard. “Architecture: Effect of Territory, Boundary, and Orientation on Family Functioning.” Family Process 16.1 (1977): 49-66. Print.

Lofland, John, David Snow, Leon Anderson, and Lyn H. Lofland. Analyzing Social Settings: A Guide to Qualitative Observation and Analysis. 4th ed. Belmont: Wadsworth/Thompson Learning, 2006. Print.

Loftus, Tom. “Virtual Worlds Wind up in Real World’s Courts.” MSNBC., 7 Feb. 2005. Web. 25 Jan. 2010.

Looy, Jan van. “Virtual Recentering: Computer Games and Possible Worlds Theory.” Image (&) Narrative 12 (2005). Web. 2 May 2010.

Löve, Katharina Hansen. The Evolution of Space in Russian Literature: A Spatial Reading of 19th and 20th Century Narrative Literature. Atlanta: Rodopi, 1994. Print.

Lynch, Kevin. The Image of the City. Cambridge: MITP, 1960. Print.

Machin, David. Ethnographic Research for Media Studies. London: Arnold, 2002. Print.

Maître, Doreen. Literature and Possible Worlds. London: Middlesex Polytechnic P, 1983. Print.

Malkawi, Fuad K., and Isra al-Qudah. “The House as an Expression of Social Worlds: Irbid’s Elite and Their Architecture.” Journal of Housing and the Built Environment 18 (2003): 25-48. Print.

Manzo, Lynne C. “Beyond House and Haven: Toward a Revisioning of Emotional Relationships with Places.” Journal of Environmental Psychology 23.1 (2003): 47-61. Print.

The Matrix. Dir. Andy Wachowski and Larry Wachowski. Perf. Keanu Reeves, Laurence Fishburne, and Carrie-Anne Moss. 1999. Warner Brothers, 2001. DVD.

The Matrix Reloaded. Dir. Andy Wachowski and Larry Wachowski. Perf. Keanu Reeves, Laurence Fishburne, and Carrie-Anne Moss. 2003. Warner Brothers, 2003. DVD.

McDermid, Douglas. “Pragmatism.” The Internet Encyclopedia of Philosophy. Internet Encyclopedia of Philosophy, 15 Dec. 2006. Web. 20 Jan. 2010.

Micheelsen, Arun. “‘I Don’t Do Systems’: An Interview with Clifford Geertz.” Method & Theory in the Study of Religion 14 (2002): 2-20. Print.

Mondada, Lorenza. “Emergent Focused Interactions in Public Places: A Systematic Analysis of the Multimodal Achievement of a Common Interactional Space.” Journal of Pragmatics 41.10 (Oct. 2009): 1977-97. Print.

Nayar, Pramod K. Virtual Worlds: Culture and Politics in the Age of Cybertechnology. Thousand Oaks: Sage, 2004. Print.

Octavius, Omicron. Personal interview. 26 July 2010.

Passini, Romedi. “Wayfinding: A Conceptual Framework.” Urban Ecology 5 (Apr. 1981): 17-31. Print.

Pavel, Thomas G. Fictional Worlds. Cambridge: Harvard UP, 1986. Print.

Phillips, Amanda. “The Narrative Data Stream: Database, Algorithm, and Spatialized Narrative at the Theoretical Limits.” 2008. TS.

Putnam, Hilary. “Meaning and Reference.” Journal of Philosophy 70.19 (Nov. 1973): 699-711. Print.

Putnam, Linda L., and Cynthia Stohl. “Bona Fide Groups: A Reconceptualization of Groups in Context.” Communication Studies 41.3 (Fall 1990): 248-65. Print.

—. “Bona Fide Groups: An Alternative Perspective for Communication and Small Group Decision Making.” Communication and Group Decision Making. Ed. Randy Y. Hirokawa and Marshall Scott Poole. 2nd ed. Thousand Oaks: Sage, 1996. 147-78. Print.

Racecourse, Marissa [Marissa Ashkenaz]. “You Mean You Chose to be Fat?: Body Image in a Virtual World.” taco taco taco. 3 June 2008. Web. 16 Mar. 2009.

Reitveld, Katier. “Helping Haiti.” Metaverse Messenger. 5 Feb. 2010. Web. 8 Feb. 2010.

Rescher, Nicholas. “The Ontology of the Possible.” The Possible and the Actual: Readings in the Metaphysics of Modality. Ed. Michael J. Loux. Ithaca: Cornell UP, 1979. 166-81. Print.

Ronen, Ruth. Possible Worlds in Literary Theory. New York: Cambridge UP, 1994. Print.

Ruddle, Roy A., Stephen J. Payne, and Dylan M. Jones. “Navigating Buildings in ‘Desk-Top’ Virtual Environments: Experimental Investigations Using Extended Navigational Experience.” Journal of Experimental Psychology: Applied 3.2 (1997): 143-59. Print.

Ryan, Marie-Laure. Avatars of Story. Minneapolis: U of Minnesota P, 2006. Print.

—. Abstract. “Beyond Myth and Metaphor: Narrative in Digital Media.” Poetics Today 23.4 (Winter 2002): 581.

—. “Beyond Myth and Metaphor: Narrative in Digital Media.” Poetics Today 23.4 (Winter 2002): 581-609.

—. “Cyberspace, Virtuality, and the Text.” Cyberspace Textuality: Computer Technology and Literary Theory. Ed. Marie-Laure Ryan. Bloomington: Indiana UP, 1999. 78-107. Print.

—. “Immersion vs. Interactivity: Virtual Reality and Literary Theory.” SubStance 28.2 (1999): 110-37.

—. Possible Worlds, Artificial Intelligence, and Narrative Theory. Bloomington: Indiana UP, 1991. Print.

Ryan, Sara. “‘People Don’t Do Odd, Do They?’ Mothers Making Sense of the Reactions of Others towards their Learning Disabled Children in Public Places.” Children’s Geographies 3.3 (Dec. 2005): 291-305. Print.

Saeed, Nauman, Yun Yang, and Suku Sinnappan. “Media Richness and User Acceptance of Second Life.” Hello! Where Are You in the Landscape of Educational Technology?: Proceedings ascilite Melbourne 2008. Web. 16 Mar. 2009.

Searle, John. “The Logical Status of Fictional Discourse.” New Literary History 6.2 (Winter 1975): 319-32. Print.

Sitkin, Sim B., Kathleen M. Sutcliffe, and John R. Barrios-Choplin. “A Dual-Capacity Model of Communication Media Choice in Organizations.” Human Communication Research 18.4 (June 1992): 563-98. Print.

State of Play. Spec. issue of Institute for Information Law and Policy Symposium 49.1 (2004). Web.

Steen, Francis F., Patricia M. Greenfield, Mari Siân Davies, and Brendesha Tynes. “What Went Wrong with The Sims Online: Cultural Learning and Barriers to Identification in a Massively Multiplayer Online Role-Playing Game.” Playing Video Games: Motives, Responses, and Consequences. Ed. Peter Vorderer and Jennings Bryant. Mahwah: Lawrence Erlbaum, 2006. 307-24. Print.

Stewart, Jon. “Avatar Heroes.” The Daily Show. Comedy Central. 7 Apr. 2008. Web. 11 Dec. 2008.

Tamborini, Ron, and Paul Skalski. “The Role of Presence in the Experience of Electronic Games.” Playing Video Games: Motives, Responses, and Consequences. Ed. Peter Vorderer and Jennings Bryant. Mahwah, NJ: Lawrence Erlbaum, 2006. 225-40. Print.

Trevino, Linda Klebe, Robert H. Lengel, and Richard L. Daft. “Media Symbolism, Media Richness, and Media Choice in Organizations: A Symbolic Interactionist Perspective.” Communication Research 14.5 (1987): 553-75. Print.

Tsotra, Danai, Marius Janson, and Dubravka Cecez-Kecmanovic. “Marketing on the Internet: A Semiotic Analysis.” Proceedings of the Tenth Americas Conference on Information Systems. New York, 2004. Web.

Tuan, Yi-Fu. “Place: An Experiential Perspective.” Geographical Review 65.2 (Apr. 1975): 151-65. Print.

—. Topophilia: A Study of Environmental Perception, Attitudes, and Values. Englewood Cliffs: Prentice-Hall, 1974. Print.

Turkle, Sherry. Life on the Screen: Identity in the Age of the Internet. New York: Simon & Schuster, 1995. Print.

Van de Vall, Renée. “Immersion and Distance in Virtual Spaces.” Mobilizing Place, Placing Mobility: The Politics of Representation in a Globalized World. Ginette Verstraete and Tim Cresswell eds. Amsterdam: Rodopi, 2002. 141-53. Print.

Virtual Haiti Relief. Virtual Haiti Relief. 2010. Web. 8 Feb. 2010.

‘Virtual Theft’ Leads to Arrest.” BBC News. BBC, 14 Nov. 2007. Web. 22 Jan. 2010.

Williams, Tad. Otherland. New York: DAW, 1996. Print.

Yee, Nick, Jeremy N. Bailenson, Mark Urbanek, Francis Chang, and Dan Merget. “The Unbearable Likeness of Being Digital: The Persistence of Nonverbal Social Norms in Online Virtual Environments.” CyberPsychology & Behavior 10.1 (Feb. 2007): 115-21. Print.

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